slashbit.git
2016-06-14 Alyssa Rosenzweig'Those do not look like healthy trees' ~Lumpio- master
2016-06-14 Alyssa RosenzweigTrees :D
2016-06-14 Alyssa Rosenzweig45deg projection is nice
2016-06-14 Alyssa RosenzweigMaybe this could work
2016-06-14 Alyssa RosenzweigWhy won't this illusion work?
2016-06-14 Alyssa RosenzweigWrong carry
2016-06-14 Alyssa RosenzweigSlow down character to test depth effect
2016-06-14 Alyssa RosenzweigStill can't tell if this was successful :P
2016-06-14 Alyssa RosenzweigThis... could work
2016-06-14 Alyssa RosenzweigTrying a more realistic technique, maybe?
2016-06-14 Alyssa RosenzweigWhy did the assembler accept that again? :P
2016-06-14 Alyssa RosenzweigJumping?
2016-06-14 Alyssa RosenzweigWork on jumping logic
2016-06-13 Alyssa RosenzweigGeneral debugging in preparation for projection
2016-06-13 Alyssa RosenzweigMoveCharacter with projection
2016-06-13 Alyssa RosenzweigContinue clean up
2016-06-13 Alyssa RosenzweigDebug
2016-06-13 Alyssa Rosenzweigrefactor
2016-06-13 Alyssa RosenzweigCleanup HUD comments
2016-06-13 Alyssa RosenzweigProjection test
2016-06-13 Alyssa RosenzweigTest data for projection
2016-06-13 Alyssa RosenzweigMaybe with carry it'll work
2016-06-13 Alyssa RosenzweigStubs for projection
2016-06-13 Alyssa RosenzweigWrong carry :P
2016-06-13 Alyssa RosenzweigX is better for demoscene stuff
2016-06-13 Alyssa RosenzweigIt works :D
2016-06-13 Alyssa RosenzweigCloser..
2016-06-13 Alyssa RosenzweigWhat I'm *trying* to do
2016-06-13 Alyssa Rosenzweighacking ona loop..
2016-06-13 Alyssa RosenzweigBegin health bar code
2016-06-12 Alyssa RosenzweigWrite to health bar tile
2016-06-12 Alyssa RosenzweigMeta commit (Makefile)
2016-06-12 Alyssa RosenzweigHUD routine
2016-06-12 Alyssa RosenzweigVisually coherent status bar :D
2016-06-12 Alyssa RosenzweigEdge tiles
2016-06-12 Alyssa RosenzweigPrepare for proper health bars
2016-06-12 Alyssa RosenzweigRefactor
2016-06-12 Alyssa RosenzweigCopy correct palette
2016-06-12 Alyssa RosenzweigCopy palette backwards
2016-06-12 Alyssa RosenzweigSave 2 bytes and 2 cycles :D
2016-06-11 Alyssa RosenzweigCleanup palette
2016-06-11 Alyssa RosenzweigCopy palette
2016-06-11 Alyssa RosenzweigDecouple sprite0 attributes
2016-06-11 Alyssa RosenzweigSpeed
2016-06-11 Alyssa RosenzweigFix off-by-one error
2016-06-11 Alyssa RosenzweigFix arrow key movement; mostly
2016-06-11 Alyssa RosenzweigBuggy arrow key code
2016-06-11 Alyssa RosenzweigRefactor
2016-06-11 Alyssa RosenzweigTiles for status bar borders
2016-06-11 Alyssa RosenzweigCheck CHR into git
2016-06-11 Alyssa RosenzweigStatus bar palette
2016-06-11 Alyssa RosenzweigCreate a status bar
2016-06-11 Alyssa RosenzweigRefactor
2016-06-11 Alyssa RosenzweigPlay with demo
2016-06-11 Alyssa Rosenzweigplaying with potential effects
2016-06-11 Alyssa RosenzweigThis can only be described as psychadelic :-)
2016-06-11 Alyssa RosenzweigBegin HUD drawing
2016-06-11 Alyssa RosenzweigParallax
2016-06-10 Alyssa RosenzweigNametable to scrol
2016-06-10 Alyssa RosenzweigRefactor
2016-06-10 Alyssa RosenzweigExperiments...
2016-06-10 Alyssa RosenzweigExperiments...
2016-06-10 Alyssa RosenzweigMore pleasing demo
2016-06-10 Alyssa RosenzweigOptimize busy wait
2016-06-10 Alyssa RosenzweigSprite 0 hit test
2016-06-10 Alyssa RosenzweigCreate sprite 0
2016-06-10 Alyssa RosenzweigGeneralize
2016-06-10 Alyssa RosenzweigFree up sprite 0
2016-06-09 Alyssa RosenzweigNametable experiment; fix small graphic glitch
2016-06-05 Alyssa RosenzweigMove with controller; bugfixes
2016-06-05 Alyssa RosenzweigDebug character movement
2016-06-05 Alyssa RosenzweigCharacter block code
2016-06-05 Alyssa RosenzweigNMI guards
2016-06-05 Alyssa RosenzweigRefactor
2016-06-05 Alyssa RosenzweigFix memory map
2016-06-05 Alyssa RosenzweigRefactor
2016-06-05 Alyssa RosenzweigBegin memory map
2016-06-05 Alyssa RosenzweigI've played with a lot of stuff.. time to code
2016-06-04 Alyssa Rosenzweigbody sprite maybe;
2016-06-04 Alyssa RosenzweigScrolling test
2016-06-02 Alyssa Rosenzweigalarm
2016-05-31 Alyssa RosenzweigFix mirroring
2016-05-30 Alyssa RosenzweigOops
2016-05-30 Alyssa RosenzweigDon't use insane nametable copying
2016-05-30 Alyssa RosenzweigNametable loading
2016-05-30 Alyssa RosenzweigLoad nametables
2016-05-30 Alyssa RosenzweigLeft and right motion
2016-05-30 Alyssa RosenzweigLeft and right motion
2016-05-30 Alyssa Rosenzweigtone game :D
2016-05-30 Alyssa RosenzweigController loop
2016-05-30 Alyssa Rosenzweiga sprite
2016-05-29 Alyssa Rosenzweigreset
2016-05-29 Alyssa RosenzweigWoohoo -- padded :D
2016-05-29 Alyssa Rosenzweigstub
This page took 0.086109 seconds and 4 git commands to generate.